Stop talking UX. Work for it.

I could not agree more on this article “User experience is strategy, not design”. Especially this definition:

User experience is a strategic framework, a mindset for approaching product and service challenges. In that regard, it is akin to Six Sigma or Total Quality Management.

I would have included the attributive “User experience is strategy, not the design deliverables from designers”. If you do not agree, learn more about Six Sigma and TQC.

The terminology of User Experience is new while the soul is not. One of the definitions of Quality is “fitness for purpose”. That is to say, the whole members in the organization should put “customer satisfaction” to the top priority. However, in today’s digital world, the terminology has been replaced by “user experience” as we care users more psychologically. Especially when companies provide the products with similar features, visible surface is the only difference which can be distinguished immediately.

In the software user experience design filed, especially web filed, a UX designer can be transferred by psychologists, visual artists, industrial designers, graphic designers or advertisers. I am fed up with listening to the complain like “why company does not respect design”, “we should do it in this way”, “how UX design is important in the organization”. People talk design loudly to grab enough attention and resources while some are for own business. I just want to skip the “design jungle” and back to normal. Let’s do it better instead of doing it loudly.

I totally agree with what was written in the book “About Face”:

Another term that has gained popularity is user experience (UX). There are many who advocate for the use of this term as an umbrella under which many different design and usability disciplines collaborate to create products, systems, and services. This is a laudable goal with great appeal, but it does not in itself directly address the core concern of interaction design as discussed in this volume: how specifically to design the behavior of complex interactive systems.

-Alan Cooper, Pxxx, “Why Call It Ineraction Design?”

To some, I just want to say something.

Stop talking how UX is important. Everyone knows it and knows it earlier. The strategy is considered from top to bottom. Being a staff in the organization is to execute the strategy. Use your design skill to balance the needs and solve the problems.

Stop talking UX. Designer is not design consultant. Do not lose the way in the theory sea while being titled “UX Designer”. In addition to understand who you are designing for, learn what you are producing and what others are doing. Consider to collaborate better under the structure of team, involve in the project proactively to achieve the team goal.

Stop complaining. Do not stand on the other side. Design is the bridge. Being a bridge means understanding both sides. It is impractical that a people who cannot communicate with people see every day can communicate well with the one who have never seen.

Most of things are common sense. There is nothing special from design field. Know your product technically as much as possible if you want to design it better. Just like a fashion designer understands how to make cloth and familiar with cloth texture and techniques.

You are working, for the better user experience.

无题

Status

人生由一个又一个阶段构成。在每个阶段都能收获期待和成长。迷茫过,徘徊过,迷失方向过。最终又会迎来新的阶段。不管身处什么角色,都不要放弃自己的核心竞争力。那是别人无法模仿和超越的,是自己区别于他人不同的地方,也是自己的价值所在。

试验田启动

今天去世纪坛听了一个关于Processing的讲座,很有意思。各种各样的视觉效果让我想到自己在大学时学习After Effect的情景。回来就开辟这块试验田,闲来做做效果挺好玩。

对于Processing最感兴趣的是对于各种数据的视觉呈现,可以根据实际的数据制作grahpic。编程语言只是一种工具,万变不离其宗的是,从数据中可以获得什么信息,如何呈现这些信息。对于infographic的绘制能力感兴趣,不如说更希望提高对数据的分析理解能力。